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A Super Mario Maker Post-mortem

VUBot

Staff member
Diamond Contributor
ECF Refugee
Vape Media
So it turns out Super Mario Maker isn’t that great at making Super Mario games.

Now that we’ve been creating and playing for more than a month, the main criticism you see being repeated is that it’s difficult to find levels that really feel like Super Mario. 1-ups and coins mean nothing, there are no real secrets, there’s no progression, and so on. For me, this is not a negative at all.

The 100 Mario Challenge — which, besides the actual creation, is undoubtedly the crux of the game — is like a direct, temporary insight into the gaming psyche of one random player in the world after another, using the common language of Super Mario.

No Super Mario game would feature a level in which a goomba action hero tries and fails to rescue his family, followed by an epic and original boss fight that fires cape feathers and bob-ombs constantly into your face, but Maker is not a Super Mario game.

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