Adventure Time: Magic Man’s Head Games was created with younger players in mind, but that didn’t hold back developer Turbo Button from making a joyful experience that feels authentic to the series.
I put on the HTC Vive headset and found myself in some grass just far enough from Finn and Jake to feel like I was spying on them. Shortly after being spotted by Finn and Jake, I was cursed by the Magic Man and turned into a balloon. From there, the three of us went on an adventure through forests, icy mountain tops, and caves to hunt down the Magic Man and have him return me to my original form.
Cartoon Network Digital producer Jacob Everett explained that Cartoon Network worked with Turbo Button to make sure that the movement in VR was easier on younger players. It took me a few minutes to adjust, as usual with VR, but it was an easy adjustment. Having a wider perspective of the world below slowed down my movement and generally felt more comfortable than some of the other first-person games that put you at the center of the action.
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I put on the HTC Vive headset and found myself in some grass just far enough from Finn and Jake to feel like I was spying on them. Shortly after being spotted by Finn and Jake, I was cursed by the Magic Man and turned into a balloon. From there, the three of us went on an adventure through forests, icy mountain tops, and caves to hunt down the Magic Man and have him return me to my original form.
Cartoon Network Digital producer Jacob Everett explained that Cartoon Network worked with Turbo Button to make sure that the movement in VR was easier on younger players. It took me a few minutes to adjust, as usual with VR, but it was an easy adjustment. Having a wider perspective of the world below slowed down my movement and generally felt more comfortable than some of the other first-person games that put you at the center of the action.
Continue reading…
Continue reading...