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Destiny’s Prison of Elders Aims to Please PvE Players

VUBot

Staff member
Diamond Contributor
ECF Refugee
Vape Media
If you’ve ever played Halo’s Firefight mode or Horde in Gears of War, then the Prison of Elders is going to be rather familiar looking. Familiarity isn’t a bad thing though – I still came out of our gameplay session with a smile from ear to ear. Great gameplay, coupled with beautifully destroyed locations and a community of supportive players made the Prison we were thrust into a joy to experience.

The Prison of Elders melds Strike missions, damage modifiers, and objective based gameplay together to bring us into a place where ”the most nefarious enemies in the galaxy are held prisoner.” You and two other players will arrive at this location in a dark and dingy room with four doors where a modifier notification will eventually pop up on your screen before a door opens revealing a large Servitor and your challenge. Once you enter the room you’ve been assigned, you’ll fight waves of either the Hive, Fallen, Vex, or Cabal while being given secondary objectives and avoiding landmines strewn throughout the level. These secondary objectives can consist of blowing up bombs by shooting them, disarming bombs by standing near them, or killing an enemy before he reaches his destination. Thankfully, these secondary objectives stop the mode from becoming a ‘hide in the corner and shoot everything’ mission. They’ll force your group out of your comfort zone and make you go to different areas of the map, but you’ll usually return to a spot that you’ve made “safe” – or at least as safe as you possibly can when 40 enemies are all around you.

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