The idea behind Trespasser is to provide closure for the Dragon Age: Inquisition saga after the big event that takes place at the end of the main game, and for the most part it does so successfully. In some ways, it’s modest. This final seven hours of story DLC doesn’t offer exciting loot to collect or huge environments to explore, but the story and combat left me feeling satisfied with the way things turned out for my Inquisitor and her merry band of adventures.
While investigating the sudden appearance of Quanari in the Orlasian Winter Palace during delicate diplomatic hearings, I explored lost elven ruins and discovered the truth behind a creature known as Fen’Heral and its connection to elves, plus heard tales of the origins of the Veil and the old gods. All this new information does a tidy job of tying up some of Inquisition’s loose ends, and does it in the same style that’s enriched the world of Thedas for the whole Dragon Age trilogy.
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While investigating the sudden appearance of Quanari in the Orlasian Winter Palace during delicate diplomatic hearings, I explored lost elven ruins and discovered the truth behind a creature known as Fen’Heral and its connection to elves, plus heard tales of the origins of the Veil and the old gods. All this new information does a tidy job of tying up some of Inquisition’s loose ends, and does it in the same style that’s enriched the world of Thedas for the whole Dragon Age trilogy.
Continue reading…
Continue reading...