F1 2015 is the best version of itself on PlayStation 4, where developer Codemasters has largely lived up to the promise of current-generation hardware. It has excellent visuals and a seriously upgraded handling model that delivers some of the series' most authentic racing. But it's also a game that suffers from a lack of ambition, and some glaring omissions in terms of features, and broken multiplayer, with the result being an underwhelming racing game.
Our F1 2015 PC review covers a lot of those shortcomings, but in a nutshell: F1 2015 lacks major features that were standard from F1 2010 through 2013, including the career mode that let you develop your driver over multiple seasons and engage in heated battles with your teammate for dominance. It lets you race just a single season as a real-world driver (either the 2014 or 2015 F1 season) who of course can’t grow or change as you play. The handling model is refined in some key ways, like how it simulate grip and tire wear, but the cars in F1 2015 don't feel as aerodynamically sensitive or as demanding as they did in some earlier editions of F1, even on full realism settings. If I didn't stomp on the gas too hard, and paid attention to my tires, I felt like the cars were almost driving themselves around the track. That wider margin of error took some of the fun out of it.
Continue reading…
Continue reading...
Our F1 2015 PC review covers a lot of those shortcomings, but in a nutshell: F1 2015 lacks major features that were standard from F1 2010 through 2013, including the career mode that let you develop your driver over multiple seasons and engage in heated battles with your teammate for dominance. It lets you race just a single season as a real-world driver (either the 2014 or 2015 F1 season) who of course can’t grow or change as you play. The handling model is refined in some key ways, like how it simulate grip and tire wear, but the cars in F1 2015 don't feel as aerodynamically sensitive or as demanding as they did in some earlier editions of F1, even on full realism settings. If I didn't stomp on the gas too hard, and paid attention to my tires, I felt like the cars were almost driving themselves around the track. That wider margin of error took some of the fun out of it.
Continue reading…
Continue reading...