Ubisoft's Dan Hay has revealed a pitch for a potential new game called Yarn, centred around a lost teddy bear in space.
During a BAFTA developer lecture (spotted and transcribed by Eurogamer), the Far Cry director explained the game's concept, how he came to it, and revealed that "this is literally the first time I've told anybody" about it.
The game has three key story elements - Hay's childhood teddy bear, a Greek myth, and a space setting. As he puts it: "I want to retell the story of Prometheus, giving that key moment of thought but I want to replace fire with a teddy bear and I want to put it in space because it's f**king awesome."
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During a BAFTA developer lecture (spotted and transcribed by Eurogamer), the Far Cry director explained the game's concept, how he came to it, and revealed that "this is literally the first time I've told anybody" about it.
The game has three key story elements - Hay's childhood teddy bear, a Greek myth, and a space setting. As he puts it: "I want to retell the story of Prometheus, giving that key moment of thought but I want to replace fire with a teddy bear and I want to put it in space because it's f**king awesome."
Continue reading…
Continue reading...