Square Enix experimented with VR support for Final Fantasy XV.
Speaking to IGN at PAX in Seattle, director Hajime Tabata explained that VR was briefly considered for a segment of the game but ultimately didn’t match the team’s goals.
“We had tested out utilizing VR,” Tabata told IGN via translator. “At the time we were looking into it, we felt that it could potentially work as a passive experience for a portion of the game utilizing VR. We felt that it would potentially make sense for a segment, but in terms of the overall game in itself, the entire game, we didn’t feel that having that headset on for the entirety of the game and that experience would match what we were aiming for with XV.”
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Speaking to IGN at PAX in Seattle, director Hajime Tabata explained that VR was briefly considered for a segment of the game but ultimately didn’t match the team’s goals.
“We had tested out utilizing VR,” Tabata told IGN via translator. “At the time we were looking into it, we felt that it could potentially work as a passive experience for a portion of the game utilizing VR. We felt that it would potentially make sense for a segment, but in terms of the overall game in itself, the entire game, we didn’t feel that having that headset on for the entirety of the game and that experience would match what we were aiming for with XV.”
Continue reading…
Continue reading...