This week we’re highlighting another Half-Life 2 mod, but unlike the two featured previously, Transmissions - Element 120 tells a story of its own.
It’s still set in the world of Half-Life and actually takes place shortly after Half-Life 2: Episode 2. Without giving too much of the story away, most of the Half-Life staples are here: stacking puzzles! headcrabs! trusty crowbar!
The highlight of Transmissions, though, is the zero point energy projector, essentially a supercharged gravity gun that lets you rocket jump up to high places, wreck Combine soldiers with physics-defying blasts, and much more.
Continue reading…
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It’s still set in the world of Half-Life and actually takes place shortly after Half-Life 2: Episode 2. Without giving too much of the story away, most of the Half-Life staples are here: stacking puzzles! headcrabs! trusty crowbar!
The highlight of Transmissions, though, is the zero point energy projector, essentially a supercharged gravity gun that lets you rocket jump up to high places, wreck Combine soldiers with physics-defying blasts, and much more.
Continue reading…
Continue reading...