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Halo Infinite Will be Released Without Campaign Co-Op or Forge at Launch

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343 Industries has announced that it is delaying campaign co-op and Forge for Halo Infinite until after launch as the developers focus on getting the single-player campaign and multiplayer done in time for its holiday release.


In an August video update from the official Halo YouTube channel, Halo Infinite head of creative Joseph Staten confirmed that neither campaign co-op nor Forge will be in Halo Infinite at launch. 343 confirmed that Halo Infinite is "100 percent committed" to release the anticipated shooter this holiday.


Campaign Co-Op has been a fixture of the Halo franchise, being able to play through the single-player campaign with a friend. Meanwhile, Forge is a unique experience where players can design their own game modes by creating custom maps, rules, and more. Forge is where some of the most creative player-generated modes have come from, some of which have gone on to become official Halo online modes.

"Unfortunately, as we focused the team for shut down, and really focused on a quality experience for launch, we made the really tough decision to delay shipping campaign co-op for launch. And we also made the tough call to delay shipping Forge past launch as well," Staten said during the video update.


Staten confirmed that the team is taking a seasonal release schedule for the campaign co-op and Forge. While Halo Infinite will launch with the single-player mode and season 1 of multiplayer, Staten says the team is aiming to release campaign co-op in season 2 and Forge in season 3.

Staten clarified that a new season will ship every three months, meaning campaign co-op will not be released until 2022, most likely (if assuming the holiday season begins in November).


Staten says the delay is a result of the complexities involved with game development, particularly with campaign co-op. "On the co-op side, we have the opportunity to play campaign all the time, it's this wonderfup, open, non-linear take on the Halo campaign. It's going to offer so much more flexibility to take down Banished bases from all different angles, to progress through the game in your own way," Staten revealed. "At the same time though, that's complicated. When you think about save systems and all the technology that needs to drive this more non-linear experience, and in the co-op experience that's even more complicated."

Halo Infinite still doesn't have a firm release date, though community manager Brian Jarrard says the team is basically almost ready to confirm a firm date. Xbox boss Phil Spencer earlier confirmed that the studio is readying Halo Infinite for a holiday 2021 launch and it's basically about narrowing the window to a specific date.


Matt T.M. Kim is IGN's News Editor.

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