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Horizon: Zero Dawn’s Incredible Balance of Action and RPG

VUBot

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Guerilla Games' reveal of Horizon: Zero Dawn immediately grabbed our attention with its gorgeous world, massive mechanical beasts, and intense combat scenarios. But in a behind-closed-doors demo of the game at E3 2015, the studio delved much deeper into Horizon's mechanics, flow, and backstory, all of which helped vault it to the top of my list of most exciting games of 2016.

The project, which began back in 2011 and really ramped up production after the launch of Killzone: Shadow Fall, looks to be the most ambitious game Guerrilla has ever worked on. According to the studio, the single-player, completely open-world (meaning that anywhere you see, you can go) action-RPG falls halfway on the spectrum between the action-oriented open world games that Ubisoft has been producing for the past 7 years, and the most RPG-focused adventures that Bethesda works on.

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