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How Blizzard's Heroes Went From Concepts to Icons

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In the course of its long and illustrious history, Blizzard Entertainment has pumped out one incredible game after another. Yet at the core of each of these titles, alongside addictive gameplay, are characters that have successfully installed themselves as icons of the medium thanks to great design and diverse stories.

Now, with the launch of Heroes of the Storm, the great and the good of Blizzard's back catalogue are coming together for the first time. With this in mind, we decided to sit down with Phil Gonzales and Luke Mancini, two of the studio's long-serving designers and 3D artists, to discover how some of the studio's most iconic figures went from concepts to legends, tracing each step along the way.

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