One of the more interesting pieces of racing game trivia I’ve picked up over the last few years is just how hefty the cost of bringing a vehicle into a modern driving sim can be.
During an interview with Turn 10 studio head Alan Hartman last year he mentioned to me how they're spending “well over the sticker price” of some of these cars to actually model them in-game.
One of the Forza Motorsport series’ greatest strengths is the way it tackles its car roster, and Turn 10 has been improving on this forte for several instalments. Forza Motorsport, its most recent edition included, has an admirable knack for assembling garages that embrace car culture from all over the globe without a disproportionally large focus on vehicles from just a single region or country. You won't find 135 Nissans and only 12 Ferraris here.
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During an interview with Turn 10 studio head Alan Hartman last year he mentioned to me how they're spending “well over the sticker price” of some of these cars to actually model them in-game.
One of the Forza Motorsport series’ greatest strengths is the way it tackles its car roster, and Turn 10 has been improving on this forte for several instalments. Forza Motorsport, its most recent edition included, has an admirable knack for assembling garages that embrace car culture from all over the globe without a disproportionally large focus on vehicles from just a single region or country. You won't find 135 Nissans and only 12 Ferraris here.
Continue reading…
Continue reading...