Ubisoft has gone into detail about how the PS4, Xbox One and PC versions of Zombi have been adapted to function without the Wii U Gamepad.
Upon it's original release, much was made of how Zombi U utilised the Gamepad to create a sense of tension and claustrophobia, with you needing to split your attention between the two screens to avoid facing an untimely death. Naturally, with just one screen to play with this time around, certain fans are concerned we're looking at just another zombie shooter, rather than the tense and original affair that was the original.
Now, the developer has penned a blog post trying to alleviate concerns. The map has been moved to the main screen, though it will disappear when not required in order to keep a minimal HUD and high sense of immersion.
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Upon it's original release, much was made of how Zombi U utilised the Gamepad to create a sense of tension and claustrophobia, with you needing to split your attention between the two screens to avoid facing an untimely death. Naturally, with just one screen to play with this time around, certain fans are concerned we're looking at just another zombie shooter, rather than the tense and original affair that was the original.
Now, the developer has penned a blog post trying to alleviate concerns. The map has been moved to the main screen, though it will disappear when not required in order to keep a minimal HUD and high sense of immersion.
Continue reading…
Continue reading...