I froze to death in The Long Dark. New to its unforgiving sandbox world, I couldn’t organize my inventory efficiently enough to stay warm, and I froze right there in the snow. It was a pitiful, embarrassing death.
So naturally, I wanted to try again.
The Long Dark is a game you will never win - its end state will always be a date with the reaper. But it quickly got under my skin, like many demanding games with clear systems do. The Long Dark’s challenges are simple: eat, sleep, stay warm, and build things that help you do these things. When you fail, you know the fault lies with you, and there lies the hook: this time, I'll last longer.
Continue reading…
Continue reading...
So naturally, I wanted to try again.
The Long Dark is a game you will never win - its end state will always be a date with the reaper. But it quickly got under my skin, like many demanding games with clear systems do. The Long Dark’s challenges are simple: eat, sleep, stay warm, and build things that help you do these things. When you fail, you know the fault lies with you, and there lies the hook: this time, I'll last longer.
Continue reading…
Continue reading...