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Injustice 2: Why I Love Swamp Thing So Much

VUBot

Staff member
Diamond Contributor
ECF Refugee
Vape Media
New modes, sweeping (sometimes gimmicky) changes to the combat system, and shiny new coats of paint are often the broad strokes that sell players on a fighting game sequel, but sometimes – even often – the real joy is in new characters. Injustice 2 is already proving to be a great example of this fact; and of all the characters that have been revealed to this point, none of them exemplify it quite like Swamp Thing does.


In the hours I got to play Injustice 2 during my visit to NetherRealm Studios in Chicago, I could barely pull myself away from ol’ Swampy. His toolset is full of unorthodox moves that come together to form a play style that’s anything but typical. If I had to boil it down I’d say he’s a hybrid zoner/grappler that’s best played reactively, but can become aggressive under the right circumstances. Surface similarities to Injustice 1’s Solomon Grundy are completely superficial; I’ve never really played a character quite like Swamp Thing in a fighting game.

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