To say that Marvel vs Capcom Infinite’s story mode demo from E3 2017 was disappointing is a vast understatement. The demo was extremely rough visually, with characters like Chun-Li and Dante looking inferior to character models from last-gen games, and most importantly, the demo didn’t allow players a proper look at the Infinite’s new mechanics due to the fact that your opponents were as fragile as porcelain dolls.
The demo soured any expectations I had for the story mode and dampened my excitement for Infinite in general, which is why I went into my latest hands-on session with a fair bit of trepidation.
Fortunately, it seems like Capcom has taken some fan feedback to heart, and I walked away from my time with Infinite’s story mode feeling much better about the mode. Dante and Chun Li have each received a much needed face-lift, with Chun-Li in particular undergoing dramatic changes to her character model, and the actual battles themselves were a lot more fun against enemies that could withstand a few solid combos.
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The demo soured any expectations I had for the story mode and dampened my excitement for Infinite in general, which is why I went into my latest hands-on session with a fair bit of trepidation.
Fortunately, it seems like Capcom has taken some fan feedback to heart, and I walked away from my time with Infinite’s story mode feeling much better about the mode. Dante and Chun Li have each received a much needed face-lift, with Chun-Li in particular undergoing dramatic changes to her character model, and the actual battles themselves were a lot more fun against enemies that could withstand a few solid combos.
Continue reading…
Continue reading...