I love the first Mirror's Edge so much that I literally cheered when the reboot, now called Mirror's Edge Catalyst, was announced at E3 2013. Needless to say, I've been tracking Catalyst's progress closely. I'm ready to be extremely excited if returning developer DICE can successfully recapture the free-running, first-person, gun-free, primary-color-palletted original. Conversely, if they screw it up somehow, I'll lead the pitchfork-and-torch mob to DICE's door.
Good news: we're tracking toward the former happening rather than the latter. I finally got to play the new Mirror's Edge, and I came away very happy. DICE doesn't seem to have screwed it up. They've doubled down on the de-emphasis of firearms. In fact, they even do the original game better: you can't even pick up a gun in Catalyst.
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Good news: we're tracking toward the former happening rather than the latter. I finally got to play the new Mirror's Edge, and I came away very happy. DICE doesn't seem to have screwed it up. They've doubled down on the de-emphasis of firearms. In fact, they even do the original game better: you can't even pick up a gun in Catalyst.
Continue reading…
Continue reading...