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Neil Druckmann on Inspiration for The Last of Us 2

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During a panel today at DICE Summit 2018, Naughty Dog creative director Neil Druckmann discussed one of the inspirations for The Last of Us, Part II and shared some interesting information about the development of Uncharted 4.

"There's a show on Netflix called The End of the F***ing World, which is so well written and acted and quirky, has been totally inspiring for some of the stuff we're doing in

—more on the dialog stuff." He also noted how the studio drew a lot of inspiration from Children of Men when making the first game, as they sought to tell an intimate story in-genre that isn't about some massive alien invasion.

Druckmann also touched on how his idea for The Last of Us originated when creating a zombie game pitch for George Romero while he was in grad school, something he's discussed in the past. The idea "took ICO and combined it with characters from Sin City," and put players in the shoes of a cop with a heart condition who is protecting a girl. When he has heart trouble, player control would shift to the girl, who would then need to protect the cop. While Romeo passed on the pitch, the idea stuck with Druckmann and inspired the story of The Last of Us.

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