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Rock Band 4 Gigs Will Test Your Band's Friendship

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Many would agree that Rock Band 2 was the peak of Rock Band’s campaign design. Rock Band 4 aims to outperform the 2008 game’s limited story elements and band interaction with a simple, strong new feature: Gigs.

“A gig is a new structure that we’ve put into Rock Band 4 to sort of capture the feeling of a live performance,” Lead Designer Chris Foster told IGN. It’s also an incredible way to have an extra layer of fun, or cause tension with, the people you’re playing with.

Here’s hoping Rock Band 4 doesn’t cause any band breakups.

Foster explained that the act of performing live music isn’t represented completely accurately in previous Rock Band games. You don’t hop on stage, play a song, and leave. “It’s sort of the ebb and flow of the arc of a performance over successive songs. So, like, the crowd coming with you, or potentially you needing to win them over…it’s a sense of momentum and pacing. So what we wanted to do with this is capture the sense of a gig and use it for narrative means, for new gameplay and emotional experiences within the Rock Band framework.”

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