Rocket League has earned nearly $50 million in revenue since its release on PlayStation 4 and PC, Wall Street Journal reports. Psyonix spent less than $2 million over a span of two years on the game's development.
Studio founder and chief Dave Hagewood said the team built Rocket League while taking on contract work from major developers. "We paid the bills by working on some of the biggest games in the industry;" games like EA's Mass Effect 3 and Microsoft's Gears of War.
Hagewood's strategy for promoting the game was to get it into as many hands as possible. Rocket League was available to PlayStation Plus subscribers for free for a month, and the game spread rapidly via word of mouth.
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Studio founder and chief Dave Hagewood said the team built Rocket League while taking on contract work from major developers. "We paid the bills by working on some of the biggest games in the industry;" games like EA's Mass Effect 3 and Microsoft's Gears of War.
Hagewood's strategy for promoting the game was to get it into as many hands as possible. Rocket League was available to PlayStation Plus subscribers for free for a month, and the game spread rapidly via word of mouth.
Continue reading…
Continue reading...