I force myself to stare into my friend’s eyes. It’s painful. I feel like a villain. Do I really want to send this life-altering email? If I do this, they’ll lose someone important in their life. But If I don’t, I’ll lose someone important in my life. It’s an agonizing decision, but it’s not the first gut-wrenching call I’ve made today, and it won’t be my last. I silently beg my friend’s forgiveness and press the send button on my phone. The past and present change instantaneously. I hope I did the right thing...
This kind of tough choice is the basis of Steins;Gate, a visual novel for the PS4/Vita that does a lot of neat storytelling acrobatics but doesn’t quite stick the landing. While I really enjoyed the emphasis on science and friendship in the first act, much of it gets torpedoed by intrusive dating elements that detract from the second act’s darker, more serious tone.
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This kind of tough choice is the basis of Steins;Gate, a visual novel for the PS4/Vita that does a lot of neat storytelling acrobatics but doesn’t quite stick the landing. While I really enjoyed the emphasis on science and friendship in the first act, much of it gets torpedoed by intrusive dating elements that detract from the second act’s darker, more serious tone.
Continue reading…
Continue reading...