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Tales from the Borderlands Episode 3: Catch a Ride Review

VUBot

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Vape Media
Tales From the Borderlands Episode 3: Catch a Ride contains some of the funniest scenes Telltale has ever written. It sets up its fantastic characters, both familiar and completely new, in a handful of tense situations, and the chess board of Rhys, Fiona, and company's long con expands to a galactic level to present tough choices, satisfying outcomes, and compelling mysteries throughout the course of this two-hour chapter.



Catch a Ride takes all of the major players from the first two episodes and forces them to collide within the opening minutes. Your ragtag crew, Hyperion suits, violent crime syndicates, and even a handful of Vault Hunters all engage in a series of Mexican standoffs that had me questioning my mission, my friends, and even myself. Of course, throughout all of this, Telltale’s spot-on humor comes through in spades, especially when it comes to your dialogue decisions. I kept finding myself stuck between a handful of decisions both because I wanted to see where the story would go and because I knew that each option would yield varying, always hilarious results.


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