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The Boundless Brutality of Assassin’s Creed Syndicate’s Twins

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The past few years have no doubt been bumpier than Ubisoft would like when it comes to its flagship franchise, thanks to the embarrassingly well-publicised issues with last year’s Assassin’s Creed Unity. Coupled with the ever-present spectre of franchise fatigue, it’s safe to say this year’s instalment of Assassin’s Creed has a lot to prove. Thankfully, a long-overdue shake-up to the game’s fighting means it feels more viscerally brutal than ever, just in the nick of time.



Though Jacob’s kukri knife will feel vaguely familiar to any veteran Assassin’s Creed player, the manner in which he uses it isn’t. Compared to the measured movement employed by Altair or the skilful slashes of Edward Kenway, Jacob is a force of nature. His attacks clearly value frenzy over form, as he doesn’t care whether he wins cleanly or dirtily, only that he gets up while his foes don’t. Every part of his body is a weapon, not just fists and skull but knees and feet too. It’s a refreshing difference, one that makes the use of a bladed weapon feel different to how it has before thanks to this whirlwind of force you’re controlling.


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