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Why Ubisoft Ditched Unreal for Its Own Proprietary Tech

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Ubisoft has been investing more and more into its own proprietary game engines, and, as a consequence, less and less in external providers like Epic and its popular Unreal Engine. Speaking to IGN at Gamesom 2017, Ubisoft CEO Yves Guillemot explained the reason behind the shift, citing control as a key factor.

When asked why we're seeing an increasing number of games at Ubisoft built using the Snowdrop engine, which not only powers The Division, but also Mario + Rabbids Kingdom Battle and Massive Entertainment's upcoming Avatar game, Guillemot said, "There are many reasons. The first one is to control your destiny."

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