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The Weapon Breaking Bug in Dark Souls 2 Is Getting Fixed

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The weapon degradation bug in Dark Souls 2 Scholar of the First Sin is getting fixed.

The bug has been linked with the jump from 30 frames per second to 60 on current-gen, which roughly doubled the speed at which weapons would degrade.

“Fixed issue whereby weapon durability was decreased drastically when used on enemy corpses, friendly characters, etc. (Especially apparent for users running the game at 60 fps as the durability decrease rate was linked to the frame rate),” reads the calibration notes.

Other issues being addressed, which applies to Xbox One, PlayStation 4, and Steam users running either DirectX 9 or DirectX 11, are problems with jump attacks and guard breaks not registering as they should.

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