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Unregulated mod questions...

Tombat

Member For 4 Years
Member For 3 Years
Member For 2 Years
Member For 1 Year
Can somebody please explain to me the upside of having an unregulated mod? I'm very interested in getting the Dripbox to pair with possibly a velocity v2 clone, but the idea of not being able to adjust my wattage up and down according to personal taste just bothers me. I can't understand why in this day and age of readily available technology why companies would make products that (at least to me) seem to be inferior.

I'm 100% aware that I could be,and probably am, dead wrong, so if I am could somebody please tell me why?
 

HondaDavidson

Gold Contributor
Member For 4 Years
There is no advantage to an unregulated mod. Some people like doing things themselves.

Imo there is a vantage to a mechanical mod. No electronics to have fail. But a wired unregulated mod. Might as well get the buttons.

Sent from my SCH-I605 using Tapatalk
 

joeyboy

Gold Contributor
Member For 5 Years
I don't have unregulated mods but have nice regulated and mechanical tube mods. Went back to my mechanical mods. I just enjoy them and, to me, their easy. Just need the right toppers.
 

HondaDavidson

Gold Contributor
Member For 4 Years
If you want easy or max power all the time or the exact same hit every time, get a regulated mod of some kind. If you want, simple to operate, but requires creativity to setup go with a unregulated.

I use an Istick Pico with a tank day to day. First regulated mod after almost 3 years of vaping. I didn't want the crutch of technology interfering with my learning how to vape. Also when I got my first mech there weren't many budget/starter regulated mods available that did more than 10-15 watts or less than 1-1.5ohms. I use my Mechanical mods for outdoor activities and as backup for the regulated mod.

FWIW, currently running a Kayfun with 4x32 twisted nichrome coil at .6 ohms and 15 watts.... Can't do that with a mech... It would run the same build at 29-22 watts and be too hot.
 

MyMagicMist

Diamond Contributor
ECF Refugee
Member For 5 Years
Well as stated, if you don't have wires or circuit boards there's no electronics to go kaput. This makes maintaining an unregulated mod a bit easier, more affordable. You can buy replacement positive firing arms, grounded springs as kits at low cost. This is better than say needing to pay $50+ for a new circuit board, rewiring.

Last I checked I think for both a positive firing arm & ground spring you might pay $12 to $20 tops. There's ample videos showing how to replace these parts on YouTube. It may take you about 10 minutes to watch one through, maybe that long to repair your mod. With maintenance & care repairing isn't going to be done often.

Swappable batteries run anywhere from $9 to $12 per a set of two 18650s. Again, use some care with batteries. There's re-wrap kits you can buy if ever you need to re-wrap batteries. I'm estimating about $5 to $10 at most for enough materials to let you re-wrap a few times. I'm sure videos exist to show how to do that too.

Yes, I know that kind of adds to about $50. You're getting more though for less cost in the long run though. Not sure if the Kanger unregulated squonkers are built like tanks but know Reo clones seem to be. If that's indicative of Reos themselves then figure you need less repair work done over time. It's all bang on simple stuff too.

I've been using a pair of Reo Grand clones for about 3 weeks. I've used my Smok MProX22 regulated a little. Do I miss needing to adjust my settings? No, not one bit. I just depress the fire button and get vape going on. You learn to get a feel for when batteries are losing their charge. Usually, when your 6 ml juice bottle is going empty, time to swap batteries. The advantage? Well, you can dub it being lazy if you want but honestly, why do I need all the bells and whistles if I'm vaping to get nicotine, or to vape zero nic but stay off cigarettes?
 

r055co

VU Donator
Platinum Contributor
Member For 4 Years
There is no advantage to an unregulated mod. Some people like doing things themselves.

Imo there is a vantage to a mechanical mod. No electronics to have fail. But a wired unregulated mod. Might as well get the buttons.

Sent from my SCH-I605 using Tapatalk
That and with an unregulated mod it's actually what I would recommend for someone who would like to get into Mech's. Having the MOSFET would allow a bit of wiggle room for mistakes before jumping into Mech's. But my first mech was the Noisy Cricket, I had enough sense though to do a lot of homework before getting it so I did have a bit of a clue what I was doing. Sad thing is though due to the price of the Cricket most people just jump right in without doing due diligence and end up getting into trouble.

With all that said I only started with Mech's due to the Government bullshit coming down. That's pretty much all I ever use, to me they provide the best, smoothest and purest vape. With the right build I haven't found a regulated mod that can match it. I do have the Hohmwrecker G2 and upgraded my Reuleaux DNA 200 (deck, insulator and wiring) and they both come close. But Mech's still provide the best Vape, you just need to know what the hell you're doing.
 

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