Become a Patron!

Coil chart

State O' Flux

Bronze Contributor
Member For 4 Years
Member For 3 Years
Member For 2 Years
Member For 1 Year
Member For 5 Years
Click the first sigline hyperlink... Steam Engine can be set for up to four strands and the twist pitch (tightness) of strands.
 

State O' Flux

Bronze Contributor
Member For 4 Years
Member For 3 Years
Member For 2 Years
Member For 1 Year
Member For 5 Years
Thank You for the site , but I couldn't figure out where to put in for 2 twisted wires.
Neuner' had that one by the short and curlies... and I suggest you click my second sigline, for my Steam Engine advanced user guide.

Ciao
 

State O' Flux

Bronze Contributor
Member For 4 Years
Member For 3 Years
Member For 2 Years
Member For 1 Year
Member For 5 Years
Aw thank you for the 2nd link somewhat new to building coils.
Yep... I'm kinda devious like that. The second thing... being a guide on how to get the most from the first thing. ;)
 

State O' Flux

Bronze Contributor
Member For 4 Years
Member For 3 Years
Member For 2 Years
Member For 1 Year
Member For 5 Years
well i was looking into the Heat flux per Watt and heat capacity on wire wizard
trying to find the sweet spot
Heat flux as an expression of applied wattage has a great number of mechanical variables... and frequently electrical ones as well. I wish there was a simple, default constant calculation... but were there such a calculation, simple it would not be.

"Sweet spots" are hugely subjective. One guy wants a "cool vape"... perhaps in the sub 150 mW/mm² range, while another gal wants a HOT 400 plus mW/mm². More often than not... neither know what their numbers are, or how they relate. My personal heat flux values tend to be a variable based on the entire kit... both atomizer and mod available wattage. For many, available vape "time" is an important value.

My suggestion to new Steam Engine users (or other programs where HF is represented), is to insert the values for an already existing build that you are really fond of. You may need to take into account the atomizers air flow, physical elements, materials and drip tip type as well, if you run a variety of atomizers.
Anyway... once you have the HF, HC and leg loss values for your favorite build, you can build to that value set, or go up or down from there to see if both objective and subjective improvements can be made.

When I say both objective and subjective... you may find that your favorite build isn't all that efficient, or effective. The most common culprit is the wrong wire gauge... thicker wire must be better, right? Nope... more often than not, thicker wire may be contributing to gross inefficiencies.
With a regulated VW mod, you can, to a degree offset a functionally decent (and occasionally, even a less than decent) build, but... with an unregulated mod, you must consider the Ohm's law available output values - along with the continuously depleting values as the battery discharges - and fine tune or "optimize" all aspects of the build to take best advantage of that fixed and declining output.

Sorry... I get carried away with complicated responses to otherwise simple comments. :rolleyes:
 

Dc01

Member For 4 Years
Member For 3 Years
Member For 2 Years
Member For 1 Year
So what is heat capacity? How long it takes to heat up?
 

VU Sponsors

Top