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13 Things I Learned Playing XCOM 2

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Back in June we got our first look at XCOM 2 (be sure to catch up on all our IGN First XCOM 2 coverage if you missed it!) but recently I got my first chance to play Firaxis’ sequel to its turn-based tactical-strategy game. Here’s what I learned from playing four missions as the new guerrilla-style XCOM.







Watch the new XCOM 2 trailer above.







The first mission of XCOM 2 is very much like XCOM: Enemy Unknown’s tutorial: rigidly scripted, forcing you to move to exact tiles and play out its story of rescuing a high-value prisoner from an alien facility. It reintroduces us to XCOM’s basic mechanics, and shows off some new ones: setting up ambushes while in concealment, carrying downed soldiers to safety, picking up loot, an increased emphasis on blowing holes in walls with explosives to clear routes, and calling in a Skyranger to extract your soldiers.


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