Weeks away from the release of Halo 5: Guardians, 343 Industries has finally lifted the lid on Halo 5’s Forge mode. A new post on the Halo Waypoint blog from studio head Josh Holmes and Forge lead designer Tom French describes Halo 5’s Forge mode as a “giant leap forward” and “the biggest evolution of the feature since the original was released with Halo 3.”
“The creativity of the Forge community knows no bounds and our goal was to give them more power and control than ever before,” writes Holmes. “We wanted to remove as many constraints as possible so they can create high quality maps that rival the ones that we are shipping with the game.”
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“The creativity of the Forge community knows no bounds and our goal was to give them more power and control than ever before,” writes Holmes. “We wanted to remove as many constraints as possible so they can create high quality maps that rival the ones that we are shipping with the game.”
Continue reading…
Continue reading...