Long before your lounge room became an increasingly cluttered stage space for plastic instruments there was Amplitude, Harmonix’s second stab at rhythm-action that would help lay the foundation for a genre that would quickly become a phenomenon. This crowd-funded remake hits most of the right notes as far as the twitchy controller tap-dancing gameplay is concerned, but a soundtrack lacking in musical diversity and a limited selection of modes narrows both its appeal and lifespan.
The original Amplitude is a musical mash-up of Simon Says and plate-spinning, and that hasn’t changed for this 2016 remake. You’re still challenged to switch between the different tracks of a song, from drums to synths to guitars to vocals, to nail the three-button-based note sequences in each to trigger them in the mix and keep your score streak going.
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The original Amplitude is a musical mash-up of Simon Says and plate-spinning, and that hasn’t changed for this 2016 remake. You’re still challenged to switch between the different tracks of a song, from drums to synths to guitars to vocals, to nail the three-button-based note sequences in each to trigger them in the mix and keep your score streak going.
Continue reading…
Continue reading...