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Battleborn's Incursion Mode Blends Strategy and Shooters

VUBot

Staff member
Diamond Contributor
ECF Refugee
Vape Media
Balancing ranged and melee characters in a first-person arena is a difficult task to achieve, and with a few tweaks, Battleborn’s Incursion mode might just get there. Balance aside, wrecking others in this MOBA mode is a ton of fun.

Incursion has a similar setup to most MOBAs; two teams of five barrel down the map with weak AI teammates, or minions, to destroy the enemy team’s base. Incursion, however, adapts that formula for quicker matches by limiting every game to 30 minutes and replacing defensive towers with powerful spider-like mechs called Sentries. To win, a team needs to destroy both Sentries.

I played on the map Overgrowth, a jungle filled with neutral enemies, turret spots, and dead-end side paths. It features one long, winding lane with five main open areas — two being the team bases. While each team is guaranteed two areas by its Sentries, the one open area in the middle is where the war really happens.

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