It would be nice if DC was content to allow Convergence to serve as a celebration of the company's past and leave it at that. It's great to see so much pre-New 52 material in play, but this event isn't putting it to good use. The core mini-series has become little more than a haphazardly executed sequel to Earth 2: World's End, and as such doesn't have enough to offer either Earth 2 fans or general DC lovers.
To be fair, Convergence #4 is the strongest chapter of the series so far in terms of the script. That's not to say it isn't burdened by the same familiar slate of problems. The dialogue is too often clunky and unwieldy. The narration tends to be excessive at best and completely unnecessary at worst. But certain elements have improved. For one thing, the pace has picked up considerably since the early issues and their setup-obsessed approach. The Earth 2 heroes participate in plenty of action scenes as they escort Deimos and make their way into the hidden city of Skartaris. Finally, these heroes are becoming more active participants in the conflict.
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To be fair, Convergence #4 is the strongest chapter of the series so far in terms of the script. That's not to say it isn't burdened by the same familiar slate of problems. The dialogue is too often clunky and unwieldy. The narration tends to be excessive at best and completely unnecessary at worst. But certain elements have improved. For one thing, the pace has picked up considerably since the early issues and their setup-obsessed approach. The Earth 2 heroes participate in plenty of action scenes as they escort Deimos and make their way into the hidden city of Skartaris. Finally, these heroes are becoming more active participants in the conflict.
Continue reading…
Continue reading...