Like most fiendish things, Darkest Dungeon appears much simpler and more benign than it is. Its grim but expressive hand-drawn art style, combined with how you only ever see your party of four mismatched adventurers trudge from left to right as the backgrounds scroll by like a demented Hannah Barbara cartoon, might give you the idea there’s not much to it. But once you’ve explored a few of these randomized dungeons and almost certainly seen several of your fragile characters brutally killed or driven insane, it’s revealed as an intimidatingly deep, tense, and intentionally opaque turn-based tactical game that’s dripping with character.
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