I don’t think that Rise of Iron is going to change the mind of any non-believers in the Destiny franchise. What it is going to accomplish is giving many more hours of play to the millions of players still enamored with the world that was built. You see the team at Bungie is aware the vanilla version of their shared world shooter didn’t meet player expectations. It’s something they took quite personally when the initial reviews came in far below expectations. Since that launch on September 9th 2014 the team has been hard at work refining, molding, and improving upon the systems that kept players coming back.
Earlier this week I discussed my first impressions of Rise of Iron. Today we’re able to share a little bit more with you including the new Plaguelands patrol area, Felwinter Peak the new social space, and reveal the first tier of the Archon’s Forge arena. Each adds their own lair further immersing players in the Destiny world, but because we weren’t able to play past the campaign I can’t definitively say that any of these pieces are going to dramatically change the game. However I can definitively say that I can't wait for September 20th.
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Earlier this week I discussed my first impressions of Rise of Iron. Today we’re able to share a little bit more with you including the new Plaguelands patrol area, Felwinter Peak the new social space, and reveal the first tier of the Archon’s Forge arena. Each adds their own lair further immersing players in the Destiny world, but because we weren’t able to play past the campaign I can’t definitively say that any of these pieces are going to dramatically change the game. However I can definitively say that I can't wait for September 20th.
Continue reading…
Continue reading...