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Ex-Lionhead Dev Reveals the Pitch for Fable 4

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Fable 4 was pitched as an industrial-age game that covered "late Victorian proper far out Jules Verne s**t," according to ex-Lionhead art director, John McCormack, but Microsoft rejected the idea.

Speaking to Eurogamer for a spectacularly in-depth history of the now-shuttered studio, McCormack revealed that his idea was to continue the series' tradition of updating the central town of Bowerstone, which became progressively larger over the three released games, and would now be a London-style metropolis.

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