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Fallout 4 Director Talks Hype and Announcing Too Soon

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Bethesda Game Studios creative director Todd Howard hopes the short time between the announcement of Fallout 4 and its release date inspires the rest of the industry to follow suit.

Fallout 4 was announced at E3 2015, just five months before its eventual November release, a big change compared to the multi-year wait for some other AAA games.

“I would like that to become the norm,” Howard told IGN at DICE in Las Vegas. “I hope that the way we did it with Fallout changes how a lot of people do it, and how successful it was doing it that way. I think a lot of people are going to start doing that. That’s my hope. As a gamer, too, I want a period of time to be excited, and I don’t want that to go away. Sometimes they announce, I get so excited, ‘I want to buy this right now!’ And then, I’ve gotta wait.”

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