Motiga, developer of the upcoming MOBA Gigantic, has laid off 16 of its staff while delaying the game into 2016.
"As a pre-revenue startup, our resources are finite. Stretching Gigantic development milestones over more time requires that we stretch those resources in the same fashion," the developer explained in a studio update.
It followed up by stating that "All impacted employees are receiving severances and job placement assistance," and promising details about the state of the game in the near future.
Gigantic was first announced for PC in the summer of 2014, and for Xbox One earlier this year.
Continue reading…
Continue reading...
"As a pre-revenue startup, our resources are finite. Stretching Gigantic development milestones over more time requires that we stretch those resources in the same fashion," the developer explained in a studio update.
It followed up by stating that "All impacted employees are receiving severances and job placement assistance," and promising details about the state of the game in the near future.
Gigantic was first announced for PC in the summer of 2014, and for Xbox One earlier this year.
Continue reading…
Continue reading...