"Kratos believes that being a god is a disease, and that rage is a side effect of that disease, and he’s terrified that he’s passed it on to his son.”
This was a sentence I didn’t expect to hear about God of War 24 hours ago. But after its stunning reveal at Sony’s E3 2016 conference, I got a chance to see an extended version of that demo, and speak with Cory Barlog, the game’s creative director. After seven games set in Greece, seven games that told the story of a character who felt one-dimensional in his rage, and seven games that caused me to become apathetic towards the series, I am fully on-board for this new God of War.
I've always appreciated the combat and spectacle of the God of War games. The core trilogy remains some of the most influential action games of the past 15 years. But despite this, I've never been able to connect with the series, and I think that's because of Kratos himself. One of my biggest qualms with the prior GoW games is that Kratos himself just didn’t have the depth I wanted in a character. But that’s changing now.
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This was a sentence I didn’t expect to hear about God of War 24 hours ago. But after its stunning reveal at Sony’s E3 2016 conference, I got a chance to see an extended version of that demo, and speak with Cory Barlog, the game’s creative director. After seven games set in Greece, seven games that told the story of a character who felt one-dimensional in his rage, and seven games that caused me to become apathetic towards the series, I am fully on-board for this new God of War.
I've always appreciated the combat and spectacle of the God of War games. The core trilogy remains some of the most influential action games of the past 15 years. But despite this, I've never been able to connect with the series, and I think that's because of Kratos himself. One of my biggest qualms with the prior GoW games is that Kratos himself just didn’t have the depth I wanted in a character. But that’s changing now.
Continue reading…
Continue reading...