Firefight. The word brings back intense memories for Halo players like me, who spent hours and hours fighting off wave after wave of Covenant forces when the mode was first introduced back in Halo 3: ODST. I was in college then, and much of what I remember about my nights and weekends were those times when, side by side with my roommates on the couch, we vigorously cursed the endless enemy AI or celebrated our momentary victories over the alien threat with high fives and an inordinate amount of yelling.
Firefight holds a special place in my heart. It’s tied so closely to a formative time in my life that hearing of its return is both exciting and unnerving – after all, what happens if it isn’t as cool as I remember it? But, after heading to 343 Industries’ headquarters in Redmond to go hands on with the mode, let me be the first to tell you: it’s a blast.
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Firefight holds a special place in my heart. It’s tied so closely to a formative time in my life that hearing of its return is both exciting and unnerving – after all, what happens if it isn’t as cool as I remember it? But, after heading to 343 Industries’ headquarters in Redmond to go hands on with the mode, let me be the first to tell you: it’s a blast.
Continue reading…
Continue reading...