Hearthstone's Art Director Ben Thompson visited IGN's Sydney office recently, and while he was here he shared some concept art for Tavern Brawl, showing off some of the stages the team went through as they discussed the look and functionality of the new(ish) mode.
His comments are below each image...
Not a bad first pass.
Ben Thompson: This was
Derek Sakamoto, our user interface designer… We have a user interface in Hearthstone that is very realistic and very physical, it’s not a window through which you view the world, like WoW or a lot of other games, the user interface is the whole game, so because of that, Derek gets involved at a much earlier stage and throughout more of the process than maybe he would on another game.
Continue reading…
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His comments are below each image...
Not a bad first pass.Ben Thompson: This was
Derek Sakamoto, our user interface designer… We have a user interface in Hearthstone that is very realistic and very physical, it’s not a window through which you view the world, like WoW or a lot of other games, the user interface is the whole game, so because of that, Derek gets involved at a much earlier stage and throughout more of the process than maybe he would on another game.
Continue reading…
Continue reading...