When you play a Hideo Kojima game, there is no mistaking it for a game under any other hand. People say the 'auteur' in AAA games is a dead concept, yet Kojima manages to inject every part of his personal vision into the most risky projects. Despite the conflict with his previous publisher Konami - a no-go subject for this discussion - it's a remarkable feat.
It's something that occurs to me while Kojima is talking to me about indie games above a busy floor at RTX Sydney. "I think the games
create are interesting," said Kojima, "but also the fact that you get a sense of ... a very direct sense of who the creator is and what their sensibilities are. You know, the story, the game play, the different ideas that they come up with.
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It's something that occurs to me while Kojima is talking to me about indie games above a busy floor at RTX Sydney. "I think the games
create are interesting," said Kojima, "but also the fact that you get a sense of ... a very direct sense of who the creator is and what their sensibilities are. You know, the story, the game play, the different ideas that they come up with.
Continue reading…
Continue reading...