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Kojima on How he is Like an Indie Developer

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When you play a Hideo Kojima game, there is no mistaking it for a game under any other hand. People say the 'auteur' in AAA games is a dead concept, yet Kojima manages to inject every part of his personal vision into the most risky projects. Despite the conflict with his previous publisher Konami - a no-go subject for this discussion - it's a remarkable feat.

It's something that occurs to me while Kojima is talking to me about indie games above a busy floor at RTX Sydney. "I think the games

create are interesting," said Kojima, "but also the fact that you get a sense of ... a very direct sense of who the creator is and what their sensibilities are. You know, the story, the game play, the different ideas that they come up with.

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