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Metal Gear Survive Review in Progress - So Far, So Dull

VUBot

Staff member
Diamond Contributor
ECF Refugee
Vape Media
Metal Gear Survive launched today, and because Konami didn’t provide early access to critics, so has our review. We’re working to get the full review published as soon as possible (exactly when will depend on how much there is to do), but until then, here are some launch-day impressions.


One of the first things you see when you reach the bland, zombie-infested alternate Earth where Metal Gear Survive takes place is the huge, twisted chunk of The Phantom Pain’s Seychelles Mother Base. But if Survive is set after Ground Zeroes and before The Phantom Pain, as its opening cutscene suggests, this makes no sense. Diamond Dogs wasn’t formed until nearly a decade after the destruction of Militaires Sans Frontières’ Caribbean Mother Base, so how can this be here? Is this an intentional mystery meant to fuel Survive’s oddly misplaced fantasy storyline, or a mistake borne of recycling pieces of a better game? These are the questions evoked by the opening of Survive’s thus far tedious single-player campaign. But even when you strip out the nagging continuity questions and just take it for what it is, you’re still just left with a mediocre base-building action-survival game without much else going for it.


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