An upcoming patch for Rainbow Six Siege will focus on matchmaking improvements that have been raised by the players.
The update - which rolls out on January 7 for PC, and January 14 for consoles - seeks to improve the server tick rate, enable data server selection for PC users, "refine" the quality of PvP matches, and improve the accuracy of the estimated waiting time while sitting in matchmaking lobbies.
The patch is releasing first on PC "because of the faster deployment process" and "in order to test the impact the fixes have and adjust if needed".
"Keep in mind that we will be improving with every update," says Ubisoft in a forum update. "Update 1.2 will not fix all of our current top issues and that we are actively working on fixing them as soon as possible."
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The update - which rolls out on January 7 for PC, and January 14 for consoles - seeks to improve the server tick rate, enable data server selection for PC users, "refine" the quality of PvP matches, and improve the accuracy of the estimated waiting time while sitting in matchmaking lobbies.
The patch is releasing first on PC "because of the faster deployment process" and "in order to test the impact the fixes have and adjust if needed".
"Keep in mind that we will be improving with every update," says Ubisoft in a forum update. "Update 1.2 will not fix all of our current top issues and that we are actively working on fixing them as soon as possible."
Continue reading…
Continue reading...