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Phil Spencer on Why Scorpio Waited Until 2017

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Microsoft's mid-gen upgrade to its Xbox One console could have released last year, but according to head Phil Spencer, the company wanted to make sure framerate wasn't sacrificed in the quest for 4K.

Spencer told Gamasutra maintaining a solid framerate "was our design goal, from the beginning. To say: same framerate, increased resolution."

"We didn't think we could make that promise to developers in 2016," he said.

Believing 4K TVs would reach market maturity somewhere in the middle of the current console generation, Spencer said the Xbox team "designed a console for 2016, and a console for 2017," and the Scorpio won out as the fruit of its 2017 labors.

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