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Picking Sides in Total War: Warhammer

VUBot

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The races of Total War: Warhammer aren’t just four skins of the same basic faction with a few magicians and monsters thrown in for good measure. Instead, they represent meaningfully different choices that promote radically different play-styles for each of the key areas in the game.

This begs the question of how you choose which to play as and which might best suit your preferred approach to conquering the Old World, Badlands and beyond.

Having spent a decent amount of time tinkering with each race and seeing how their abilities and characteristics affect the long game, here’s a rundown of what you can expect each one to provide and to help factor it into your game plan.

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