So it looks like the PlayStation NEO may be real.
Believe it or not, this isn’t the first time a console manufacturer has created a significant hardware expansion mid-generation. It’s happened several times before, with mixed results. Here are 3 examples of what history has to teach us about console upgrades.
The TurboGrafx-16 (called the PC Engine in Japan) was a late-80s Japanese console that beat Sega and Nintendo’s 16-bit models to market. The console was designed to be expandable, with compatibility built into its tiny Core Grafx base that encouraged CD-ROM based expansions, upgraded video output, improved sound, several varieties of RAM expansions, and optional internal storage memory. The console was actually a big hit in Japan.
Continue reading…
Continue reading...
Believe it or not, this isn’t the first time a console manufacturer has created a significant hardware expansion mid-generation. It’s happened several times before, with mixed results. Here are 3 examples of what history has to teach us about console upgrades.
The TurboGrafx-16 (called the PC Engine in Japan) was a late-80s Japanese console that beat Sega and Nintendo’s 16-bit models to market. The console was designed to be expandable, with compatibility built into its tiny Core Grafx base that encouraged CD-ROM based expansions, upgraded video output, improved sound, several varieties of RAM expansions, and optional internal storage memory. The console was actually a big hit in Japan.
Continue reading…
Continue reading...