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Publishers Don't Realize Microtransactions Are Hurting Them, Too

VUBot

Staff member
Diamond Contributor
ECF Refugee
Vape Media
Last week, EA announced that they were closing down Visceral Games, the studio working on a new Star Wars game, essentially because it was too linear and story-based - meaning, exactly what I want from a Star Wars game.



They said the game is instead being “reshaped” to fit the “games as service” brand, which is a business model causing a whole bunch of developers to turn their backs on the type of games I grew up playing - the ones I’ve loved for my entire life. Of course, Battlefront 2 has a 5-7 hour single-player campaign, but it also has microtransactions that, in the beta, effectively encouraged a pay-to-win, low-key gambling system.


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