When I reviewed State of Decay on Xbox 360 on June 5, 2013, I gave it an 8.9 – the highest end of “great” on our scale without graduating to “amazing.” Here’s how I summed it up then:
"State of Decay’s ambition reaches farther than most $60 titles, so its value is unquestionable as a $20 download – especially given how it manages to successfully meet so many of its lofty goals. I spent about 12 hours in this Zed-infested world, and while I saw most of what’s there, I could’ve spent a few more hours exploring. And since I focused on melee weapons the first time, I fully plan to start another game with a gun-centric character...Decay belongs in the pantheon of great modern zombie games alongside Valve’s Left 4 Dead series and Telltale’s Walking Dead episodes."
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"State of Decay’s ambition reaches farther than most $60 titles, so its value is unquestionable as a $20 download – especially given how it manages to successfully meet so many of its lofty goals. I spent about 12 hours in this Zed-infested world, and while I saw most of what’s there, I could’ve spent a few more hours exploring. And since I focused on melee weapons the first time, I fully plan to start another game with a gun-centric character...Decay belongs in the pantheon of great modern zombie games alongside Valve’s Left 4 Dead series and Telltale’s Walking Dead episodes."
Continue reading…
Continue reading...