Now that you've read all about our experiences with Golem, the story-driven, sword-combat fantasy game from the ex-Halo and ex-Infamous developers at Highwire Games and seen what it's like to be a six-inch-tall doll, let's up the ante. In the above video, we fight a 20-foot-tall, sword-wielding stone monster in a desert area...as a 20-foot-tall, sword-wielding stone monster – all while ex-Halo designer Jaime Griesemer (aka the man who invented Halo's "30 seconds of fun" gameplay loop) comments over the footage while I ask him questions about it. It adds a good bit of context for what you're seeing. If you'd prefer to see the raw gameplay video without anyone talking over it, dig the video below. Either way, enjoy!
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