If you're a developer looking for a way to make tried-and-true shooter gameplay feel fresh, a healthy injection of tension and a sense of danger can go a long way. Even in its early, pre-beta state, Homefront: The Revolution’s four player co-op mode is successfully doing just that in subtle ways, while maintaining the basic shooter appeal of aiming down-sight and snapping off a few shots.
It starts by properly leveraging Homefront’s main plot point: that America has been occupied by a massive, technologically superior North Korean invasion force. At least here in the co-op mode, this idea is applied in practical ways without being heavy-handed or overly-dramatic. The sandbox I played in wasn’t exactly massive, but it was big enough to give me and my three squadmates enough wiggle room to carve our own path through an occupied Philadelphia. Enemies were never looking for us; instead we were dictating the pace, staying low as patrol units mosied by before carefully crossing streets, engaging only when we felt we needed to.
Continue reading…
Continue reading...
It starts by properly leveraging Homefront’s main plot point: that America has been occupied by a massive, technologically superior North Korean invasion force. At least here in the co-op mode, this idea is applied in practical ways without being heavy-handed or overly-dramatic. The sandbox I played in wasn’t exactly massive, but it was big enough to give me and my three squadmates enough wiggle room to carve our own path through an occupied Philadelphia. Enemies were never looking for us; instead we were dictating the pace, staying low as patrol units mosied by before carefully crossing streets, engaging only when we felt we needed to.
Continue reading…
Continue reading...